Digital Communication Design and Interaction Design
Nikita Golub
HUNTED SEKTOR

Project
The game follows a young survivor who emerges from a tunnel while distracted by loud music playing through his headphones, unknowingly attracting the attention of a giant creature hidden among the ruins. When his bullets prove ineffective, he is forced deeper into the Hunted Sector in search of a weapon powerful enough to stop it.
As the creature smashes through walls and closes in, the survivor must rely on speed, instinct and one final blade to escape an enemy created solely to destroy.
Year
2026
Mentors and collaborators
Rene Macura, Mag. Art. Educ. (Mentor)
Institution
Secondary School for Design Maribor
Author
Nikita Golub is a second-year student at the Secondary School of Design in Maribor. His work focuses on 3D modelling and animation.


